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Uncertainty Class Activation Map (U-CAM) using Gradient Certainty method
Understanding and explaining deep learning models is an imperative task. Towards this, we propose a method that obtains gradient-based certainty estimates that also provide visual attention maps. Particularly, we solve for...
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Ellipsoid Packing Structures on Freeform Surfaces
Designers always get good inspirations from fascinating geometric structures gifted by the nature. In the recent years, various computational design tools have been proposed to help generate cell packing structures on freeform...
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Real-time Global Illumination Decomposition of Videos
We propose the first approach for the decomposition of a monocular color video into direct and indirect illumination components in real time. We retrieve, in separate layers, the contribution made to the scene appearance by the...
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Coarse-to-Fine
Facial structure editing of portrait images is challenging given the facial variety, the lack of ground-truth, the necessity of jointly adjusting color and shape, and the requirement of no visual artifacts. In this paper, we...
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Ellipsoid Packing Structures on Freeform Surfaces
Designers always get good inspirations from fascinating geometric structures gifted by the nature. In the recent years, various computational design tools have been proposed to help generate cell packing structures on freeform...
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Img2Logo
Logos are one of the most important graphic design forms that use an abstracted shape to clearly represent the spirit of a community. Among various styles of abstraction, a particular golden-ratio design is frequently employed...
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Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality
Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment, healthcare, communication and the manufacturing industries among many others. Near-eye displays are an enabling vessel for VR/AR applications...
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Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality
Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment, healthcare, communication and the manufacturing industries among many others. Near-eye displays are an enabling vessel for VR/AR applications...
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And/or trees
We present here a new and universal approach for the study of random and/or trees, unifying in one framework many different models, including some novel ones not yet understood in the literature. An and/or tree is a Boolean...
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Coarse-to-Fine
Facial structure editing of portrait images is challenging given the facial variety, the lack of ground-truth, the necessity of jointly adjusting color and shape, and the requirement of no visual artifacts. In this paper, we...
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